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Edge of empire xp
Edge of empire xp













edge of empire xp

Did the character do something contrary to his own interests to help another in a worthy or necessary way? Yes = XP.ĭid the character do any of these things in a big or heroic way (save the whole party from certain destruction, kill a boss via a particularly innovative approach, nearly died to warn a town of impending disaster, etc)? Yes = mucho XP.Did the character do something that was outside of his class/profession/race/and so on, that helped the party as a whole or someone else attain one of their goals? Yes = XP.Did the character overcome a fear/phobia to solve a problem/help a friend? Yes = XP.Did the character use a skill roll to solve a puzzle/get out of a bind/etc, instead of backstabbing someone, swinging his sword, or blasting the problem with a fireball? Yes = XP.Did the player make decisions consistent with the character’s personality/background/skills/virtues/flaws/etc? Yes = XP.Did the character do something or solve a problem in a fashion that is unique to that character? Yes = XP.Did the character meet a personal or professional goal? Yes = XP.A much better approach to earning XP is all about the character. I abandoned that D&D GP=XP mechanic in the 80s. It’s therefore worth a deeper look so we have a good perspective on how this mechanic affects our fun at the table. It’s amazing how one little mechanic - a carrot - might affect our campaigns. I re-read several of your emails through this lens once I became conscious of it.Īnd I agree.

edge of empire xp

I hope you find your fellow GMs’ ideas and notions thought-provoking, maybe worth trying out, and at the least, an interesting perspective.Įven if you have no intention of changing your XP system, and want to move on to another topic, there’s a key learning opportunity for you here….Ī common thread in many of the emails is one special idea: XP is a game mechanic that affects our behaviour. Today I’d like to share with you a select few bits from the email avalanche. What you believe XP should be about might differ from what your neighbour believes. XP are like a medium of exchange between player actions and character advancement.Īs such, we are all on a spectrum of philosophy about how XP should be earned and spent.

edge of empire xp

Our games use such points and metrics as core methods for character improvement. I received a few great ideas and pieces of feedback on the concept of GP = XP, and about XP in general.Įxperience points are core to RPGs. And I really appreciate you because we are both trying to be better game masters so we and our friends have more fun at every game. And some of you were over the moon and loved the idea.įirst off, thank you so much for reading this newsletter! Your emails show you care. In a recent newsletter, I mused about using gold pieces from treasure as experience points.















Edge of empire xp